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Friday, August 23, 2013

COD GHOSTS: Multiplayer Information



There are more perks than ever before, and each is assigned a points value from one to five; players can equip up to eight points’ worth, or choose not to equip any weapons to go up to 11 perks. 

Perks have been divided into the following types:
Speed – Examples include Sleight of Hand and Agility allowing players to quickly move through the environment.

Quickdraw – aim down sight faster 
Sleight of Hand – reload faster 
Agility – move faster 
Marathon – sprint for longer 
Stalker – move at faster while aiming down sights 
Handling – Improve the player’s weapon handling abilities with perks such as On The Go (reload while sprinting) and Strong Arm (throw equipment further and decrease grenade cook time).

Strong Arm – throw grenades farther, decrease the cook time of grenades 
On the Go – reload while sprinting 
Fast Hands – switch between primary and secondary weapons quicker (name not known) 
Steady aim – increased hip-fire accuracy 
Dexterity – weapons ready faster after sprinting 
Stealth – Perks such as Takedown (kill enemies without revealing their death location) and Off the Grid allow players to move through the environment undetected.

Takedown – killing enemies won’t reveal their death skull to team mates 
Blind Eye - provides stealth against aggressive killstreaks 
Off the Grid – immune to SAT-COM and radar pings 
Dead Silence – make less/no noise 
Ghost – no red name when targeted 
Awareness – Improve a player’s situational awareness and ability to detect enemy equipment.

Recon – spot enemies through explosives and hitmarkers
Scavenger – resupply 
Sitrep – detect enemy equipment 
Awareness – hear enemies easier 
Wiretap - upgrades your ST COMs by hacking into active enemy SAT-COMs 
Resistance – Enhance a player’s ability to withstand damage and regenerate health faster.

Lightweight – no fall damage 
Painkiller – faster health regenration 
Toughness – less flinch when shot 
Tac Resist – resistance to flash, stun and EMP effects 
Blast Shield – increased explosives resistance 
Equipment – Perks that allow players to hold extra equipment, attachments and ammunition.

Tac Reset – extra tactical grenade 
Lethal +1 – extra lethal grenade 
Fully Loaded – max ammo capacity 
Three attachments on primary weapon 
Danger Close – increased explosive damage 
Elite – A new type of player perk that includes Ping (a sonar ping that’s activated upon killing an enemy, revealing nearby hostiles) and Deadeye (consecutive kills increase the chance to deal more bullet damage).

Gambler – re-roll Care Packages 
Hardline – earn Killstreaks quicker 
Ping – when you kill an enemy it will locate enemies near by the body 
Overkill – choose two primary weapons
Deadeye – consecutive kills increase the chance to deal more damage with guns 

Strike Packages are back and come in three flavors – Assault, Support and Specialist:

Assault Strike Package – Strike package based on consecutive enemy kills that resets upon death. New streak rewards include:
Sat Com – Utilize satellite communications to relay enemy movements. Drop multiple Sat Coms on the map for enhanced reads on enemy locations.
Guard Dog – Man’s best friend is watching your back. Your Combat dog will warn you when there are nearby enemies and take out ones that got the jump on you.
Maniac – Call in advanced juggernaut armor via Care Package; one catch, this knife expert forgoes guns in favor of a high-speed melee attack.

Support Strike Package – Strike package that does not reset on player’s death. New streak rewards include:
Night Owl – An advanced companion drone that detects enemies based on proximity and protects you from explosives.
MAAWS – Lase targets to guide missiles from the free-fire shoulder mounted rocket launcher.
Helo Scout – Provide sniper support for your team aboard a controllable helicopter.

Specialist Strike Package – Consecutive kills earn players additional Perks.

There are seven new game modes, including:
Search and Rescue – A take on Search & Destroy, but rather than having a single life per round, in Search & Rescue your team can revive you. It combines that teamwork and communication from Kill Confirmed with the objective-based cooperation of Search & Destroy.
Cranked – A new level of TDM. When you get a kill, you gain new abilities, but you also start a countdown clock. Rack up the next kill before the timer hits zero, or you’ll explode. In this mode, players not only end up competing against the competition, but also against the clock.
Blitz – An objective based mode where the goal is to breach the other team’s goal line while defending your own – a high-octane take on Capture the Flag.
Squads – Call of Duty: Ghosts features an all-new third mode of play, Squads, which allows players of all skill levels to take their squad of soldiers created in multiplayer and enlist to play solo, cooperatively with up to six players, or competitively. Squads features a variety of play-types, allowing fans to swap-out their custom soldiers at any time with a friend for quick-action co-op. The competition can be fierce, as squad soldiers display life-like, skilled tactics and behaviors like side-strafing, corner-camping, jump-shooting and more. Players and their squads will earn XP, and if you’re offline, be prepared, as your squad may be challenged for play on their own.
– Squad vs. Squad – Two-player competitive, pitting you & your squad vs. your opponent & their squad.
– Squad Assault – Play against another player’s squad – even when they’re offline in up to six-player co-op. Match-make against squads made from around the world, or select one of your friend’s squads to assault. Offline players get in on the action, as they apply strategy too as they can determine the loadouts of their squad, as well as the map and mode that their squad will defend.
– Wargame – You & your handpicked squad of five soldiers vs. another squad, swap out your custom soldiers at any time with a friend for quick co-op play.
– Safeguard – Survive wave after wave of enemies in up to four-player co-op.


Assault Rifles:
Honey Badger


KRISS Vector K10

Chain SAW

Mts - 255

Marksman Rifle
Marksman Rifles are more versatile than classic Sniper Rifles, with greater stopping power than Assault Rifles. Marksman Rifles are great for protecting an objective point from range, while still having the power to deal with mid-range combat at ease.

IA-2 (built in sniper scope with dual render site)

Sniper Rifles:
SVU Druganov

Thermobaric Grenade
Canister Bomb
Throwing Knife

Grenade Launchers:



Large map with an underground tube station.


This Las Vegas based map is medium sized and features a gas station that can be destroyed.


A medium sized map that takes place inside a stadium that features a mix of indoor and outdoor combat.
Players that complete a field order can earn the "Odin Strike", which kills the enemy team and completely transforms the map.


Takes place in a fishing village during winter time.

Free Fall

This map is a DLC bonus for gamers that pre-order the game.

Free Fall takes place in a shattered skyscraper on the brink of collapse; close-quarters combat is plentiful as the map dynamically changes. The skyscraper continues to fall throughout the match, which changes paths and chokepoints - players need to react fast to the changes.